Feb

2

When a small scouting party goes out at night and gets ambushed in the early predawn hours, they need to try and hold out since the ambush party is often also small, especially when in new territory, or at least territory that has not been visited for many years, until the cavalry comes to the rescue. The cavalry can fend off the ambushers long enough to get most if not all the scouting party back to the fort. Undoubtedly, there may be some minor casualties and injuries since that is the name of the game. But if most of the troops make it back to the fort, there will be good new intelligence, some progress in the campaign and the troops will be safe with a draw or win rather than an ignominious defeat caused by poorly planned strategy and bad execution. It helps to have a large force ready at all times on stand by for rescue missions. Ideally, a regular posse can make surgical tactical strikes with laser precision and perfect timing, hit and run, and return to the fort with the objective achieved and with no casualties. It is harder for a large force to do so without undue risk except once in a while when an obvious and good opening appears when the enemy capitulates and the force can move in. However, always remember General Custer.


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